Showing posts with label world. Show all posts
Showing posts with label world. Show all posts

Tuesday, February 28, 2017

Travel to Mobile World Congress 2016 What You Need to learn

Travel to Mobile World Congress 2016 What You Need to learn


Mobile World Congress is the largest mobile trade show of the year. It occurs at the end of February each year. 2016 event will begin Monday, 22 February and continue through Thursday, 25 February. Now, let?s travel to MWC 2016 and to learn everything you need to know.



MWC makes people excited for they are expecting to see some of the years biggest smartphones to be unveiled at the show. Heres everything were expecting to see at MWC 2016.

Galaxy S7 and S7 Edge
HTC One M10
Sony Xperia Z5 and Z6
Huawei Mate 8
Blackberry Priv
Xiaomi Mi5
LG G5
Microsoft Lumia 650
Samsung Gear 360
Samsung Gear S2
Moto 360 (2nd generation)
Asus ZenWatch 2
Huawei Watch

The reason that Mobile phones and tablets become essential is that we don?t just call others with them, we browse the web, show ourselves with social softwares, and watch movies with mobile phone, tablet, VR Headsets. However, for the format limitation, resolution requirement and other reasons, we often meet playback issues on these mobile devices. Here. Let?s see some tips and media solutions for MWC 2016 Mobile hardware.


Phone and Tablets Media Solutions

Samsung Galaxy S7/S7 Edge Supported Formats

Transfer Music Video to Galaxy S7/S7 Edge

Sony Xperia Z5/Z6 Supported Formats

Watch Blu-ray/DVD/HD/SD video on Xperia Z5

Play Any Video on Blackberry Priv

Transfer Blackberry 10 Content to Blackberry Priv

Play MKV, FLV, Tivo, VOB, MXF, AVCHD on LG G5

Play and Transfer MKV, FLV, VOB on HTC One M10

Transfer and Play Any Video/Audio on Xiaomi Mi5
  

Virtual Reality Headsets FAQ

Setup Gear VR to Watch Movies

YouTube offer 360-Degree Videos for Gear VR

Format Supported by Gear VR Software

5 Best 3D movies to watch on Gear VR

Watch 3D movies with Samsung Gear VR

Watch 3D Blu-ray on Galaxy S6/S6 Edge via Gear VR

Backup DVD to Galaxy S6/S6 Edge in Gear VR Innovator Edition

Solution of Issue about DVD Playback in TV with Gear VR + Chromecast

Play 3D Blu-ray via Galaxy Note 4 in Gear VR

Rip Blu-ray to SD card on Oculus Cinema use Smartphone and Gear VR

Rip 3D Blu-ray to 3D SBS MKV to Watch in Samsung Gear VR Unit

Remove iTunes DRM and make SBS 3D to Gear VR with Galaxy Note 4

Play Digital Copy in Galaxy S6 with Gear VR Innovator Edition

Create compatible 3D SBS video from your own 3D movie for Gear VR

No Sound when I Play MKV movie with AC3 on Gear VR?

Rip 3D Blu-ray ISO files to Samsung Gear VR using XBMC

Watch 3D YIFY movies on Samsung Gear VR via Mac Yosemite

Rip ISO files to 3D SBS MP4/MKV for viewing on Gear VR

Make Plex to stream a DVD for watching on my virtual reality Gear VR

Enjoy ISO movies to MicroSD for Gear VR (Innovator Edition)

How to Watch GoPro Hero 4 3D Video with Gear VR?

3D Blu-ray to 3D SBS for Samsung Gear VR

Watch Digital Copy with Gear VR Innovator Edition

Remove iTunes DRM for Gear VR with Galaxy Note 4

How to Play All 3D Movies on the New Gear VR?


Other Tips

Full list and Reviews for 2016 Best New Phones

Samsung Galaxy S7 VS HTC One M10

When enjoy movies on phone and tablets or VR devices, how can you miss the Oscars 2016 Nominations Best Movies? You will be glad to enjoy The Walk on Gear VR or watch The Revenant with Plex on TV/PC/Tablet. Of course, The Martian, Brooklyn, Spotlight can?t be missed, neither. 

If you are interested in playing any Oscars 2016 Nominations movies on mobile devices, just visit the 88th Academy Award Ceremony columns.

Source: http://best-tablet-converter.com/mobile-world-congress-2016/

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Monday, February 13, 2017

Thor The Dark World 2013 Hindi Dubbed Hollywood Movie Watch Online

Thor The Dark World 2013 Hindi Dubbed Hollywood Movie Watch Online


Thor The Dark World 2013
StoryLines:Thousands of years ago, a race of beings known as Dark Elves tried to send the universe into darkness by using a weapon known as the Aether. Warriors from Asgard stop them but their leader Malekith escapes to wait for another opportunity. The warriors find the Aether and since it cannot be destroyed, they try to hide it. In the present day, Jane Foster awaits the return of Thor although it has been two years since they last saw once another. In the meantime, Thor has been trying to bring peace to the nine realms. Jane discovers an anomaly similar to the one that brought Thor to Earth. She goes to investigate, finds a wormhole, and is sucked into it. Back on Asgard, Thor wishes to return to Earth but his father, Odin refuses to let him. Thor learns from Heimdall, who can see into all of the realms, that Jane disappeared. Thor then returns to Earth just as Jane reappears. However, when some policemen try to arrest her, an unknown energy repulses them. Thor then brings Jane to Asgard to ...
Director:Alan Taylor
Producer:Victoria Alonso, Louis DEsposito, Leifur B. Dagfinnsson, Kevin Feige, Alan Fine, Nigel Gostelow, Craig Kyle, Stan Lee
Stars:Chris Hemsworth, Natalie Portman, Tom Hiddleston, Anthony Hopkins, Christopher Eccleston, Jaimie Alexander, Zachary Levi, Ray Stevenson, Tadanobu Asano, Idris Elba, Rene Russo, Adewale Akinnuoye-Agbaje, Kat Dennings, Stellan Skarsg†rd, Alice Krige, Clive Russell, Jonathan Howard, Ramone Morgan, Obada Alassadi, Imaan Chentouf
Genres:Action, Adventure, Fantasy
Writers:Christopher Yost, Christopher Markus, Stephen McFeely, Don Payne, Robert Rodat, Stan Lee, Larry Lieber, Jack Kirby
More Info:Visit IMDb
Thor: The Dark World (2013) Hindi Dubbed Hollywood Movie Watch Online

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Saturday, February 4, 2017

Tips How to send free faxes in all World

Tips How to send free faxes in all World


When I need to send faxes in any county I utilize this website.

You can send some faxes for a day for free and it really work:

http://www.myfax.com/free/sendfax.aspx


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Saturday, December 24, 2016

This Is What Happens in a World Ruled by Broadband Monopolies

This Is What Happens in a World Ruled by Broadband Monopolies



This Is What Happens in a World Ruled by Broadband Monopolies1
An entire town in northern Canada just lost its internet. Not for a few minutes. Not even for a few hours. The area?s one and only internet service provider went out of business, and now the town of Stewart, British Columbia will be without internet for months.
This is what happens when broadband monopolies rule the world.

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Tuesday, December 13, 2016

Watch Live T20 World Cup Final Match in HD on Slow connection

Watch Live T20 World Cup Final Match in HD on Slow connection


ICC T20 World Cup 2014 Live Streaming In HD





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Friday, October 7, 2016

THE SUPERGROUP REMAKING STAR WARS AND JURASSIC WORLD IN VR BW

THE SUPERGROUP REMAKING STAR WARS AND JURASSIC WORLD IN VR BW


Standing on the desert surface of Tatooine, you instinctively duck as the Millennium Falcon swoops in for a thunderous and dramatic landing beside you. Through the lenses of your virtual-reality headset, it looks real. That?s because it is, in the sense that it?s the same 3D computer model that appeared in Star Wars: The Force Awakens. After you help Han and Chewie complete an urgent repair, R2D2 presents you with a lightsaber. A squad of Stormtroopers appears on the distant ridge. Not to worry, the Force is strong with you.

This is Trials on Tatooine, a new virtual-reality demonstration from Industrial Light & Magic?s Experience Lab (ILMxLAB), the supergroup of artists, engineers, sound designers, and storytellers prototyping the future of interactive, immersive cinema. The ILMxLAB is Lucasfilm?s research and development arm, leveraging graphics technology invented for traditional filmmaking and applying it to virtual reality, augmented reality, and theme park attractions. (The latter is no surprise given that Walt Disney acquired Lucasfilm in 2012.)

?The vision is to design, produce, and release story-based immersive entertainment experiences,? says Vicki Dobbs Beck, ILM?s executive in charge of strategic planning.

Vicki Dobbs Beck and some members of Industrial Light & Magic?s Experience Lab
Dobbs Beck (center) with (from left) Rob Bredow, John Jack, Diana Williams, Tim Alexander, Mark Miller, Hilmar Koch, Daniel Aasheim, John Gaeta, and Wayne Billheimer of Industrial Light & Magic?s xLAB.

ILM announced its skunkworks last year and made a scene at January?s Sundance Film Festival with Holo-Cinema, an augmented-reality experience where participants wore motion-tracked 3D glasses in a room of projection screens to step into Jurassic Park or meet the beloved droids of Star Wars. While the demos are new, the underlying technology had gestated at Lucasfilm for more than a decade.

As far back as Steven Spielberg?s A.I. in 2001, ILM has worked to provide directors on-set with a real-time preview of scenes that meld live action and computer imagery without having to wait for the digital images to be added later. It built the tools atop a heavily modified game engine, commercial software that brings computer game graphics to life rapidly enough that the player can interact with them.

?When there was a resurgence in interest in virtual reality, we already had this long history with real-time graphics tools, high-end filmmaking, and storytelling,? says Rob Bredow, Lucasfilm?s chief technology officer who helped launch the xLAB. ?All of it was actually coming together in this new medium.?

?We want to make it plausible for storytellers to imagine allowing the audience inside these worlds as if they exist for real?

The core xLAB team consists of a dozen creatives and engineers but draws talent from across the Lucasfilm universe depending on each project?s needs. It?s a culture of constant collaboration. The master storytellers from the Lucasfilm Story Group run into the engineers from the Advanced Development Group at the Javva the Hutt cafe on the main Lucasfilm campus. The audio wizards of Skywalker Sound are just across the bridge.

?The way we do technology development here is really hand-in-hand with the creative goals,? says Bredow, who was formerly Sony Pictures Imageworks? chief technologist. ?The R&D is always in service to the story.?

For example, to port the Millennium Falcon from the Star Wars film universe into the interactive realm, the Advanced Development Group engineers first had to figure out how the VR hardware could render the massive 3D model in just milliseconds, compared with hours or days for a film shot. Then Skywalker Sound built a surround system that realistically rumbles and whooshes as a Corellian starship should. Meanwhile, game designers and the storytellers hashed out the most compelling way for a Jedi-in-training (you) to battle an army of Stormtroopers with a lightsaber.

?We are a technology company, but well sit an engineer next to a game designer next to a writer and in that loop is where we get the kind of invention that can only happen here,? Bredow says.

The ILMxLAB leverages the tools of traditional filmmaking and the principles of game design, but are wedded to neither, or perhaps both. John Gaeta, the group?s executive creative director who is best known for his dazzling special effects work on the Matrix trilogy, frames their efforts as first-person immersive storytelling, in which the story itself, not the gameplay, sucks you in. Sure, there may be some game-like challenges to face as you move through the experience, but they?re driven by the story, not the other way around as in most video games.

?If the director has created a good story, you?ll know if that person in your space is a friend or there to kill you?
?We want to make it plausible for storytellers to imagine allowing the audience inside these worlds as if they exist for real, not limited to fantasy,? Gaeta says.

?If the director has created a good story, you?ll know if that person in your space is a friend or there to kill you?

To do that requires rethinking a century of film techniques. Consider the frequent camera pans in most movie scenes, which are a standard way of surveying a scene or following a character.

?If the scene shifts like that in virtual reality, you?ll wonder why you?re being moved against your will,? Bredow says.

Even something as simple as a close-up shot that in a regular movie focuses the audience?s attention on the actor?s emotional state needs to be reconsidered in VR. An unexpected close-up when you?re wearing VR goggles gives the distinct feeling that someone is invading your personal space. That?s why every possible moment needs to be in service of the story, says Lucasfilm Story Group?s Diana Williams.

?Yes, a close-up in VR can be jarring, but if the director has created a good story, you?ll know if that person in your space is a friend or there to kill you,? says Williams, who launched her career producing immersive (and, according to her, classified) experiences for the Department of Defense.

Discovering the grammar of what works in immersive entertainment?whether it?s delivered via a Valve VR headset, a smartphone, or some future Disneyland ride?will certainly take time and technology. But it?s a sure bet that no auteur or engineer will figure it out alone. And that?s what sets the xLAB apart, says Dobbs Beck.

?We?ve assembled an extraordinary group of dreamers and rocket builders,? Dobbs Beck says. ?The dreamers are constantly thinking about what?s possible and the rocket builders figure out how to get us there.?

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